VITAL

Board Threads Posts Last Post
No New Posts Important Information


Come here to find the rules, plot, and all the other vital information about the site.

8 20 PLAIN OL FAQ
by GRAVY
Jul 11, 2014 2:53:55 GMT -5
No New Posts The Scientists Graves


Where the scientists that engineer the form come to discuss information on what to do next, and what to bring to Preternatural. No interns (regular members) are allowed in.

4 9
No New Posts The Digital Market


We have a very unique system for our shops here. We have a catalog with all of the possible items listed but only certain ones available. If they are available a shopkeeper will reply to your post in a shop thread and the Marcs transactions will be dealt with. If the item is not in stock better luck next time.

8 35
No New Posts An Update Needed for the Coding


Come and post here if you need updates to your studio, herd lands, alliance, board description, ect. Please fill out the form provided in a seperate thread and the staff will take care of it as soon as they can.

3 6
No New Posts A New Glitch in the Program (character joining)


Come here and make your most extravagant desires! Whether it be the simplest of all maidens or the most brutal of all knights come and bring them to life here.

Sub-boards: Accepted Characters, Archived Characters

49 113

OOC

Board Threads Posts Last Post
No New Posts Stored Files




Put all your character logs, trackers, journals, character plans and whatnot in here.



7 56 Turn on, Tune in, Drop out, and Explode
by nessyo
May 17, 2013 22:43:32 GMT -5
No New Posts Writing the Code




Come here for all your plotty goodness! Kingdom plots can be found here, as well as member plots.



8 65 Let's write histories! (plots/thread requests)
by nessyo
Jun 23, 2013 12:20:20 GMT -5
No New Posts The Graphics




Read the title. Our artists are amazing, you ought to come and look at their fabulous studios, located in the studio sub-board, or just look at the lovely art auctions and sales in the main board!



Sub-boards: Grinning Cat studio, Marmalade Studio

37 163 BANNER HORSE AUCTION
by ∞ L U C I D I T Y
Jun 23, 2013 6:31:11 GMT -5
No New Posts Hear That Static Go



Come here to chat, play games, trade stuff, and do pretty much whatever. It's the fun corner!



Sub-boards: FTW, Guides

32 104 Going to africa
by nessyo
Jun 24, 2013 14:19:50 GMT -5
No New Posts Browsing Data


Where inactive IC threads after 1 month of no posting and OOC threads that are complete go. If you need any threads from here do not hesitate to ask.

2 4
No New Posts The Aliens


Come here to shamelessly advertise your site. We are currently not looking for affiliates at the time. We are only accepting first timers and link backers with in this board for the time being.

Sub-boards: First Look, Now Evolving, Affliations - open

101 128 Lochland Grove[jcink] (real life, town, murder mystery)
by LG Team
Sept 19, 2014 18:59:26 GMT -5

GATHER

Board Threads Posts Last Post
No New Posts Sacramento

Sacramento is a holy land, long revered by the inhabitants of Dayrya. Named by the ancient druids, it's name was changed to Joren, by an ancient warlock of the same name who ruled from there with powerful magic, but once he was defeated the druids restored it to full glory. It is a land of varied aspects, small wooded areas, but mostly rocky. Occasionally you will come across a spiral of stones, or a stone circle. In these places particular magicks are extremely potent.

3 28 A Look Around
by nessyo
May 9, 2013 9:48:39 GMT -5
No New Posts Amorrak

Green, fertile fields are abounding in Amorrak. This land is where stallions come to find mares, and mares come to find homes. A few azure pools are dotted around the place, and small groups of bushes and shrub. It is surrounded by airy pine forests. Beware, for force claiming and breeding may occur in these lands.

6 30 Alone in the Night (open)
by nessyo
May 9, 2013 11:13:45 GMT -5
No New Posts Vergo Break

The Break is a blackened area, used as a neutral grounds for the kingdoms. A burnt out forest lying at the edge of a cliff. Some say that great priests and druids of old would gather here, as powers grew stronger here, and magic was more potent here, but one selfish sorcerer wanted it all for himself, and used his powers to set the forest alight. The system punished him by dragging him back to the earth from wenst we came, and taking all the power of the place with him. It is now a place where the herds and kingdoms meet to make peace. No fighting may take place here.

3 27 One in a Million (Nessy, Open)
by nessyo
May 18, 2013 22:24:25 GMT -5
No New Posts Mount Calor

Mount Calor is a sinister blight on the horizon of Dayrya, as it rises 2,228 meters above the land. Cracks run all the way around it's sides, and for miles around the tremors that it causes can be felt beneath your hooves. Just like the threat for the volcano to erupt at any time there is often tension and arguments between horses. horses from any land can fight here. A record of all fights is kept here to forever immortalise the victorious!

2 16 Brotherly Love (Nocturne; battle-- ready for judgi
by Nine|9
May 12, 2013 21:05:07 GMT -5
No New Posts Severn Ravine

Severn Ravine is where the birth of foals may take place. It is a small ravine, not much known by many horses, where mares can go safely to have their child. Please, no RPing actual birth or breeding, please make a post and then post your characters stats in OOC tags, and the staff will give you your foal as soon as possible.

7 32 The recent past, becoming the recent present. :D
by Morphine
May 12, 2013 20:27:13 GMT -5
No New Posts Velvedore

Velvedore was once an ancient city, built up the sides of a great mountain. Fewer horses live there now, but some chose to stay with their city when plague struck, and the others fled. A few market stalls sell food and wares, and the residents sometimes hold games in the huge gladiatorial arena, although these games are much less violent than those of ancient humans. The city is famous for it's immense population of Ariks, large, intelligent talking cats, who have befriended the city's horses.

2 21 Sidetracked (Open)
by Nine|9
May 9, 2013 14:23:05 GMT -5
No New Posts Cervica

Cervica is a coastal land, a cliffy place, with one small, hidden beach. This place is the base of many legends of sea monsters, and mysterious animals of the sea. Many weird things wash up on the beach, and there are numerous cliff caves to explore!

3 15 Wind at my Wings (open)
by Nine|9
May 10, 2013 0:43:22 GMT -5
No New Posts Zseverbren

Zseverbren is one land that, imparticular, shows the volatile nature of the system. A gargantuan lump of rock, floating more that 2000 meters above the rest of the land, and covered in it's own mountains and cliffs. The underside of the land is full of stalagtite like formations and small caves, upside down arches and such like. The system seems to have developed some strange sense of humour, as the huge rock is anchored to the lands of Dayrya with a large and nigh indestructible chain! However it is prone to shifting in strong winds. To one side of the rock, another long, weighty chain descends, this time attached to it is a small basket typed contraption, big enough to fit about two or three smallish horses. It is operated by a keeper, who lifts the basket up and down for travellers to gain access to Zseverbren.

Sub-board: Zophirus

1 2 Investigations (Open)
by ∞ L U C I D I T Y
Jun 17, 2013 7:02:00 GMT -5

LOTHAR

Board Threads Posts Last Post
No New Posts Vaughn

Monarch: Morguin

Lothar is a mountainous kingdom. It's borders are guarded by dense forest and it's centre rises up in a crown of snowy peaks. In the center of this hostile, barricade of mountains lies a treacherous waterfall. Water cascades over the edge and makes a sheet of transluscence for the entrance to the cave beneath the waterfall, where the faceless horror of a king makes his lair.

5 20 Delicious Delicious Bits of Things (joining/open)
by nessyo
May 24, 2013 10:03:12 GMT -5
No New Posts Vyrbn

The Blue Lady: Ionflux

Vyrbn is a small, wet, foresty area, located in a small valley. The snow sliding down from the mountains is the source of many pools and streams, and the land is very fertile, plantlife and fauna is abundant. Vyrbn is a land most often associated with fertility and magic as it's soils are so bursting with life, and the druids of old used it's soil to grow their magickal herbs.

2 5 W E L C O M E (open joining)
by S A L T Y D O G !
May 3, 2013 18:46:15 GMT -5
No New Posts Zepha

Lead: None. Up for claim!

The caves of Zepha burrow deep down under the snowy mountains of Lothar, namely the tallest mountain, Zara, at whose base the lands entrance is. The tunnels are labyrinth like, and treacherous. They are lit by the glowing native species of the caves, a range of biolumiscent monsters, and flora. Subterranean lakes can be found occasionally, and ancient rock paintings exist, though are rarely found. There are great halls, carved, and natural, and beatiful subterranean gardens.

0 0 No posts have been made on this board.
No New Posts Zara

Lead: None. Up for claim!

This snowy capped peak rises higher than all the rest, one of the tallest mountains in Dayrya. A few mountainside meadows are scattered along the slopes, and the rest are covered with immense and mysterious pine forests. The very peak is treacherous and immense, but from there only are you high enough to hear the scream of the proud golden eagles, whose nests are located in the surrounding peak. That sound that pierces your heart and soul.
Zara is known as the sister to Zepha, the land of caves whose entrance starts where Zara's slopes begin.

2 7 Cold, Thin air (eclipsea/open)
by nessyo
Jun 23, 2013 12:29:05 GMT -5
No New Posts Lauo

The Glowing King: Detox

The eternal night in this land is what sets it apart from the others. A glitch in the system has the night sky forever set over this land. The place is filled with nocturnal creatures, all quiet and harmonious. The flora also sets it apart from the other lands. Gigantic toadstools and mushrooms glow with a bluey, greeny, unearthly light. They stand above the heads of most equines. Fireflies and dragonflies hum and buzz around the place, and there are frequently small pools and swamps. There are also large trees, forming cavelike homes beneath their roots, and homes for others in their branches.

6 25 Well, let's try it. (detox)
by ∞ L U C I D I T Y
May 20, 2013 6:00:28 GMT -5

PREMA

Board Threads Posts Last Post
No New Posts Venera

Monarch: Lalia

This lush paradise is quite the sight for sore eyes. With red and pink tinsel strung across the trees and hundreds of different kinds of fruit protruding from the foliage this jungle is where Lalia considers herself at home. The is a small creek that rush through to soft grass and many large rocks to play on as well. It is easy to hide in all of the thick flora and very easy to get lost as well.

6 12 CHALLENGE ~ world domination, part a
by ∞ L U C I D I T Y
May 28, 2013 5:20:27 GMT -5
No New Posts Thrysh


Thrysh is a mysterious, closed off land. It is nearly accessible to unknown wanderers and there are only two paths in. Once in the land, a huge mountain makes up a large majority of the land with a thick, dense and nearly impenetrable forest marking the base of it. The trees are old, huge and most of them are either dead or dying. There are very few paths leading up the mountain and the lookout platform is only accessible to those with the ability to fly. Thrysh is an eerie, barren and dead land- very few animals are found roaming and the whispers of long-passed ghosts echo creepily around the land.

LEAD BY; Romeo

6 14 That shift to nightmares (open/joining)
by nessyo
Jun 24, 2013 14:17:08 GMT -5
No New Posts Glacio Borealis


This land has a wide freshwater ocean for the kelpies that make their home here as well as the land-horses that want to quench their thirst. The water is beautiful and sparkling especially when the sun sets behind it, creating a beautiful color on the surf. Bordering the water is a field full of many different types of edible flowers, able to grow because of the proximity of the freshwater. There are a few trees in the field that provide shade as well as a cliff near the water with a cave for horses to sleep. Underwater there is also a series of caves for the kelpies and an especially large cave in the center for the Lord and Lady.
LADY: Kalipso Borealis

5 20 Burn, Baby Burn.
by Nine|9
May 15, 2013 2:38:36 GMT -5
No New Posts Herd Land 3


Up for claim

0 0 No posts have been made on this board.

ZYTH

Board Threads Posts Last Post
No New Posts Lake Veir

MONARCH: POLTERGEIST
THE MATRON: DAESIA
The lands of poltergeist are green, rich and fertile with a deep lake running threw the centre. Surrounded by a thick and mysterious forest. There is a waterfall and many caves to explore here.

9 43 Seeking a Land [Poltergist]
by Morphine
May 7, 2013 19:18:09 GMT -5
No New Posts Mountain Pass

HEAD GUARD: apply within.
the mountain pass is dangerous and is Poltergeist's key point of observation. Only the most hardened of horses survive here. It is an honour to serve well. But be careful of landslides and falling rocks!

1 1 Slipery slopes(EVENT)
by Morphine
May 1, 2013 21:10:23 GMT -5
No New Posts Meadow

THE SHEPHERD: apply within.
This lush green rolling hills are protected by the forest around it, a patch of paradise in the glum. It is easy to see predators coming in the meadow. The mountain pass overlooks the meadow, Poltergeist's more frail followers may prefer it here.

0 0 No posts have been made on this board.
No New Posts Waterfall

WATCHMAN: Orpheus
Behind the waterfall is a deep cave that leads into a rocky tunnel with rich fertile soil. They say this was the graveyard of less fortunate creatures before Poltergiest's time.

8 29 If I only had a heart
by nessyo
May 19, 2013 6:15:12 GMT -5

Legend

New Posts New Posts No New Posts No New Posts

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